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Tips

Practical advice for taking an HTML5 or WebGL game to a web game portal: rejections, ad rules, and saved progress.

  • Rewarded and interstitial ads without getting rejected

    Tips

    Ad placement rules that web game portals enforce at review: when a break is allowed, why the game must pause and mute, and the one condition under which a reward may be granted.

  • Saving player progress in a browser game

    Tips

    Why localStorage loses browser game saves, what each portal offers instead, and the ordering rule that silently drops a save when you get it wrong.

  • Why web game portals reject your WebGL build

    Tips

    The rejection reasons that actually recur when you submit an HTML5 or WebGL build to a game portal, what each portal measures, and how to check your build before a reviewer does.

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