Yes2SDK MCP Server

A hosted MCP server that gives your AI coding assistant live access to the Yes2SDK docs, API reference, platform-compliance rules, and a build validator.

If you integrate the SDK with help from an AI assistant (Claude Code, Cursor, Windsurf, VS Code Copilot), connect it to the Yes2SDK MCP server. Your assistant can then pull the exact API reference, quickstart, and platform rules on demand, and validate your build against the same rejection rules each platform enforces.

Works for the TypeScript/JavaScript, Unity, and Defold SDKs (HTML5/WebGL), across Poki, CrazyGames, Yandex, GameDistribution, and YouTube.

Connect (hosted, recommended)

The server is hosted at https://mcp.yes2games.com/mcp. Nothing to build or run.

Claude Code: the fastest path is the Claude Code plugin, which registers this server for you. To add it manually instead:

claude mcp add --transport http yes2sdk https://mcp.yes2games.com/mcp

Cursor, Windsurf, VS Code Copilot: add an HTTP MCP server in your client config:

{
  "mcpServers": {
    "yes2sdk": {
      "type": "http",
      "url": "https://mcp.yes2games.com/mcp"
    }
  }
}

After connecting, ask your assistant to "use the yes2sdk tools" or run /mcp (Claude Code) to confirm the yes2sdk server is listed.

Run locally (alternative)

Prefer to run it yourself? Install the npm package and point your client at it over stdio:

npx -y @yes2games/yes2sdk-mcp
{
  "mcpServers": {
    "yes2sdk": {
      "command": "npx",
      "args": ["-y", "@yes2games/yes2sdk-mcp"]
    }
  }
}

What it gives your assistant

ToolWhat it does
search_docsKeyword search across the Yes2SDK docs; returns the top matching sections.
get_quickstartFull quickstart integration guide for a target platform.
get_api_referenceAPI reference for one SDK module (ads, analytics, auth, banners, data, friends, game, player, score, session, lifecycle, …).
list_sdk_modulesList every available SDK module.
get_platform_requirementsThe compliance rules a build must satisfy for a target platform.
validate_integrationValidate a build against real platform rejection rules: static build checks and behavioral (event-log) checks.

Next step

For Claude Code users, the Yes2SDK Claude Code plugin wraps this server and adds one-command integrate and verify flows.

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